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Subject 01 · Class 11 Physics

Physics. How things move, and why.

In ExamiQ, physics is learned by doing: predict what a system will do, test it in a simulation, then explain it. Projectile Motion is ready now; the other mechanics topics are on their way.

Choose a topic ↓
One launch, decomposed A projectile path with velocity components at three moments: the horizontal component stays the same, the vertical component shrinks to zero at the highest point and reverses on the way down, while gravity points down throughout.
One launch, decomposed: vx stays constant, vy runs out at the apex, g never changes.
Physics topics

Choose what to study.

One topic is fully playable. The rest are planned and marked honestly; none of them lead to an empty page.

4 topics · 1 available now

Projectile Motion

Predict the launch angle that throws farthest, test it, then explore speed, aim and air resistance in a 3-D lab.

Predict → Observe → Spatial Lab → Recall → Transfer Available
Inside Projectile Motion

What you'll actually do.

The lesson runs as one connected loop. Recall unlocks only after you have experimented in the lab.

  1. PredictPick the launch angle you think gives the greatest range, before any launch.
  2. ObserveLaunch at least two angles and compare their landing points, even if your guess was wrong.
  3. Spatial LabChange launch speed, angle, aim direction and air resistance and watch the 3-D trajectory respond.
  4. RecallAnswer a question about the vertical motion at the highest point, with feedback.
  5. TransferA bonus challenge applies the same principle to a new situation.
Key relation
R = u²·sin 2θ / g
Works offline
Yes. Everything is inside the page, with no account and no network.
Progress
Not saved between visits. Each visit starts fresh.
Start Projectile Motion